AI Insights · Timothy · January 2023
Top 5 Business Games in Australia Q4 2022: Performance Insights
Analyzing the performance of top business games in Australia during Q4 2022, focusing on weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top five business games in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
My Perfect Hotel from SayGames Ltd experienced an upward trend in weekly revenue, starting at around $900 and peaking at approximately $2.5K by the end of December. Weekly downloads saw a significant rise, starting at 5.7K and reaching over 9.3K in the final week. Active users also increased, moving from 16.3K to 22.2K during the quarter.
Idle Office Tycoon- Money game by Warrior Game showed fluctuating weekly revenue, starting at $14K and dipping to around $5.2K in mid-November, before climbing back to $11.6K by the last week of December. Downloads peaked at 11.4K in mid-October but generally remained in the range of 2.2K to 6.1K. Active users followed a similar pattern, increasing to 14.4K and then stabilizing around 8.2K by the end of the year.
Rent Please!-Landlord Sim from ShimmerGames, launched in late October, saw its weekly revenue rise rapidly from $765 to over $2.3K by the end of November, then stabilizing around $1.4K. Downloads surged initially to 9.6K by the end of November before stabilizing around 3.2K. Active users also grew, reaching a peak of 14.9K in late November and then settling around 11.3K by the end of December.
Factory World: Connect Map by CASUAL AZUR GAMES had a steady performance with weekly revenue fluctuating around $300-$500. Downloads peaked at 4.2K in mid-October and saw a consistent performance around 3K towards the year's end. Active users increased from 4.7K to around 5.4K, with a peak of 6K in mid-October.
Travel Center Tycoon from Wuhan Sonow technology co ltd experienced a decline in weekly revenue, starting at $3.1K and dropping to around $1.4K by the end of December. Downloads also decreased from 5.9K to approximately 2.3K. Active users showed a downward trend, starting at 8K and decreasing to 3.3K by the end of the quarter.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.